| OOP A3 Board Games 35 a Board Game Project Made by Students at Cairo FCAI

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Here is a list of all functions with links to the classes they belong to:

### - g -

- game_is_over() : Board< T >, DiamondTicTacToeBoard, FourBoard, FourInARowBoard, InfinityTicTacToeBoard, MemoryTicTacToeBoard, MisereTicTacToe_Board, Numerical_Board, NumericalTicTacToeBoard, ObstaclesTicTacToeBoard, Pyramic_XO_Board, SUS_Board, SUSBoard, TicTacToe4x4_Board, TicTacToe5x5_Board, UltimateTicTacToeBoard, word_Board, XO_Board
- GameManager() : GameManager< T >
- get_board_matrix() : Board< T >, SUSBoard
- get_board_ptr() : Player< T >
- get_columns() : Board< T >
- get_move() : DiamondTicTacToe_UI, FourInARowUI, FourUI, InfinityTicTacToe_UI, MemoryTicTacToe_UI, MisereTicTacToe_UI, Numerical_UI, NumericalTicTacToeUI, ObstaclesTicTacToe_UI, Pyramic_XO_UI, SUS_UI, SUSUI, TicTacToe4x4_UI, TicTacToe5x5_UI, UI< T >, UltimateTicTacToe_UI, word_UI, XO_UI
- get_name() : Player< T >
- get_player_name() : UI< T >
- get_player_type_choice() : UI< T >
- get_rows() : Board< T >
- get_scores() : SUS_Board
- get_symbol() : Move< T >, Player< T >
- get_type() : Player< T >
- get_x() : Move< T >
- get_y() : Move< T >