| OOP A3 Board Games 35 a Board Game Project Made by Students at Cairo FCAI

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NumericalTicTacToePlayer Class Reference

`#include <NumericalTicTacToe.h>`

Inheritance diagram for NumericalTicTacToePlayer:

## Public Member Functions
| NumericalTicTacToePlayer (string name, int symbol)
Public Member Functions inherited from Player< int >
| Player (string n, int s, PlayerType t)
| Construct a player with name, symbol, and type.
virtual | ~Player ()
string | get_name () const
| Get the player's name.
PlayerType | get_type () const
| Get player type (e.g., 'H' or 'C').
int | get_symbol () const
| Get the player's symbol.
Board< int > * | get_board_ptr () const
| Get a pointer to the game board.
void | set_board_ptr (Board< int > *b)
| Assign the board pointer for the player.

## Additional Inherited Members
Protected Attributes inherited from Player< int >
string | name
| Player name.
PlayerType | type
| Player type (e.g., HUMAN or COMPUTER).
int | symbol
| Player’s symbol on board.
Board< int > * | boardPtr
| Pointer to the game board.

## Constructor & Destructor Documentation

## ◆ NumericalTicTacToePlayer()

NumericalTicTacToePlayer::NumericalTicTacToePlayer | ( | string | name,
|  | int | symbol )
| inline

The documentation for this class was generated from the following file:

- NumericalTicTacToe.h